Tag Archive: N++

Moving Forward++

30 Oct / by: M&R / 57 comments / tags : ,

It has now been 3 months since N++ launched, and it’s safe to say that there have been some highs and lows. On the plus (plus) side, we’re incredibly happy with N++. It’s a great game that is close to what we wanted to make when we set out on this journey. We’re so happy […]

N++ IS HERE

28 Jul / by: M&R / 129 comments / tags : ,

July 28th, 2015: N++ Day! You can get it right now, and you totally should: https://store.playstation.com/#!/en-us/games/n/cid=UP2108-CUSA00041_00-NPPGAMENPPGAMENP YES! We’re so excited. It’s been a really long road, longer than we expected and longer than we wanted, but you know what? We couldn’t be happier with how the game came out, and we think you’ll be able […]

N++ is coming!

14 Jul / by: M&R / 64 comments / tags : ,

Today we have some exciting news: N++ is coming, and this time it’s really, tangibly soon! It’s finally time! Check out our release date announcement trailer: https://www.youtube.com/watch?v=llMTIG3mukA (The video was once again made by Richard E. Flanagan, and the music is by Raigan Burns) Yes! You’ll have N++ in your hands at the end of […]

N++ Beta Contesque!

12 Jun / by: M&R / 89 comments / tags : ,

As faithful readers of this blog know, we are getting all the N++ code prepped for certification, but launch day may still be a ways off. We’ll keep you posted, but in the meantime, we have some exciting news! We’re doing a private Beta Test with a small group of players, to make sure the […]

Update++

30 May / by: M&R / 16 comments / tags :

Hello again! It’s been a long time since our last update because we’ve been feverishly working to get N++ finished. We’re still not quite there — the launch build is content-complete, but we are still working on the code side, which can be pretty time-consuming. (For example, adding trophies requires a lot of code and […]

The Time Is Almost Nigh(++)

17 Mar / by: M&R / 56 comments / tags :

In case you haven’t been able to tell from our silence here, we are now in the very final stretch of development: since the start of 2015 we’ve been pushing extra hard to tie up all the loose ends and get the game finished, and sadly that means no time for things like showing the […]

2014: Year in Review

24 Dec / by: M&R / 24 comments / tags : ,

Whew, what a year! It was one full of promise, anticipation, slight disappointment, readjustment, happiness, excitement and more anticipation. Some ups, some downs, and a LOT of work, but overall it was a good year. It was Metanet’s 10th anniversary of incorporation! It’s amazing that a tiny team of two has survived this long doing […]

Frame by Frame from Metanet Software on Vimeo.

The PlayStation Experience

04 Dec / by: M&R / 11 comments / tags : ,

So we’re off to Las Vegas for the PlayStation Experience, December 6-7! We can’t wait to show the latest build of N++ and chat with players — this may be the last time we show it publicly before it is released?! Although release is still a few months off, we’re so close to being finished, […]

N++ Development Update

03 Nov / by: M&R / 41 comments / tags :

For those of you curious about the current status of N++, we thought that it might be a good idea to quickly review what we’ve done, what we’re doing, and what remains to be done. (Let’s just get this out of the way first: we’re still not ready to announce a release date! This game […]

Special Recognition

10 Oct / by: M&R / 23 comments / tags : ,

We are incredibly honoured to announce that N++ was given the Special Recognition award at IndieCade 2014! EDIT: check out photos of the award. The Special Recognition Award goes to N++ – "A true work of art" developed over a decade. — IndieCade (@IndieCade) October 10, 2014 We are surprised and elated — it’s incredibly […]

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